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A Bit Lost - Patch 0.3D (Prototype Playtest)

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Devlog

  • Wildness, Gratitude, and News About Life
    February 13, 2026 by zhiOmn (Zião)
    Thank you so much to everyone who is playing and commenting! Hi everyone! Wow, last week was wild! A Bit Lost was accepted into Galaxy on Feb 1st and received a lot of helpful comments from players, a... Continue reading
  • Patch 0.3D
    February 05, 2026 by zhiOmn (Zião)
    - Yes, we now have a 3D view made with Voxels. - The game now saves after every new reboot or retry of a maze. - We also have an "angled" view for both 2D and 3D. - I've added a "path predictor" that... Continue reading
  • Patch 0.2
    February 03, 2026 by zhiOmn (Zião)
    Some things were adjusted to make dead ends less annoying: The Bit overheats more slowly and cools down faster. You now gain 5 points per red-painted tile when returning from a dead end... Continue reading
  • Patch 0.1
    February 02, 2026 by zhiOmn (Zião)
    Hi everyone, thank you for playing and commenting. We now have onboarding, and the % of map size increase was reduced. Also, the upgrades tab is now the first one inside Data (right) sidebar... Continue reading
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